Squanch Games co-founder and CEO Tanya Watson lately announced that she is stepping down from her role atop the studio.
In a publish on Squanch’s dependable area, Watson acknowledged the studio, which is transitioning from VR-focused pattern to a more broad slate of titles, “grew to change into the corner” in 2020 and is now “ready for its next route.”
“It is constantly advanced to develop one thing that no person else is doing, pandemic or no,” Watson acknowledged. “But I will safely hiss that we’re no longer merely surviving, we are thriving. We, amongst all companies, had been extraordinarily concerned on the starting of the pandemic, but one appropriate command that came out of 2020 is that it has confirmed to be Squanch Games’ most winning one year to this point.”
Watson says she can continue to be an manual and friend to the studio, but is “ready to establish what’s next.”
Her co-founder at Squanch, chief creative officer Justin Roiland, will exhaust over CEO responsibilities starting next month.
Watson and Roiland based Squanch in 2016. Ahead of that, she had stints at Epic Games and Microsoft Sport Studios as an executive producer and a instrument pattern engineer, respectively.